Grass LOD, if used, can have its density lowered without too much loss of distant detail. Using Billboard4 instead of Level0 for trees can net you a significant performance boost, and they still look great. This depends if the mod was built to utilize this engine feature.
You can sometimes improve performance by setting fTreesMidLODSwitchDist=8192 in SkyrimPrefs.ini under.
Tree mods (can be very high depending on the mod) ENB (very high - try using a lighter ENB)Ģ. I'm still getting 40-60FPS most of the time so the game is entirely playable but I'm at the limit for sure.ġ. My current load order (Re-Engaged ENB, Noble Skyrim/Skyrim 2019 plus tons of 2K texture replacers, Relighting Skyrim, Windows Shadows) is taxing my video card at 100% and I'm trying to figure out what I can scale back to get maximum quality graphics but a little bit better performance. Spell effects and other similar eye candy High-res textures (I usually aim for 2K, not 4K) I'm wondering what the relative performance impact of different types mods is: I have a very fast processor but am stuck with a GTX 1660 (6GB) video card with the current shortage. I wanted to ask a general question and get your impressions. I've been working on modding Skyrim 'AE' over the past couple of weeks for my YouTube channel.